Hope. SEL. WORKS
2024 — 2026

Product designer — fintech & edtech — Nairobi, Kenya

Four years designing products, building design systems, and scaling teams from startup to multi-product environments.

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Form — No.12
"The interface is the only part of the system anyone forgives."
study, 1998
PANTONE 802 C
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Process

  1. 01
    Talk to real users
    Interviews and surveys before pixels. The insight that matters is usually the one nobody asked for.
  2. 02
    Define the problem
    Turn scattered frustrations into one sentence worth solving.
  3. 03
    Design in high fidelity
    Real content, real hierarchy, early. It surfaces what wireframes hide.
  4. 04
    Test, then refine
    Put it in front of the people it's for, and let their reactions rewrite the interface.

About

Four years designing products and design systems. Led teams, built design standards. Specialized in creating intuitive, user-centered solutions across web and mobile platforms. Based in Kenya, available for freelance and full-time work.

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