Process
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01Talk to real usersInterviews and surveys before pixels. The insight that matters is usually the one nobody asked for.
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02Define the problemTurn scattered frustrations into one sentence worth solving.
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03Design in high fidelityReal content, real hierarchy, early. It surfaces what wireframes hide.
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04Test, then refinePut it in front of the people it's for, and let their reactions rewrite the interface.
About
Four years designing products and design systems. Led teams, built design standards. Specialized in creating intuitive, user-centered solutions across web and mobile platforms. Based in Kenya, available for freelance and full-time work.
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